INTERACTIVE

MINI GAMES

Practice chemistry concepts without going back to the lesson. Each game targets a specific idea — play it standalone or use it to review before a quiz.

Given an element, decide whether it tends to lose, gain, share, or hold onto its valence electrons. Covers all main-group elements from the first three periods.

VALENCE ELECTRONSOCTET RULEREACTIVITY

// PRACTICE — VALENCE STRATEGY

QUESTION 1 OF 100 CORRECT
OZ = 8Oxygen6 VALENCE e⁻

What does this atom tend to do with its valence electrons?

Place electrons onto a 3D atom one spin at a time — applying Aufbau order and Hund's rule from memory. Play in Normal mode for a relaxed challenge, or Race the 60-second clock in Rush mode.

ELECTRON CONFIGURATIONHUND'S RULEAUFBAU

// MINIGAME — ORBITAL RUSH

ORBITAL RUSH

ELECTRON PLACEMENT CHALLENGE

1.A random element appears. Place its electrons onto the atom one at a time.
2.Pick ↑ or ↓ from the buckets. Either spin is fine for the first electron in a subshell — just stay consistent.
3.Hund's rule: all singly-occupied orbitals must match your chosen spin before any pairing begins.
4.Wrong spin = lose a life. Correct = electron appears on the glowing ring.
5.+10 pts per element completed without error.

SELECT MODE

No time limit — 3 lives. Take your time.